CS 4220 Embedded Systems: This course covers the principles of embedded and real-time systems inherent in many hardware platforms and applications being developed for engineering and science as well as for ubiquitous systems, including robotics and manufacturing, interactive and multimedia, immersive and omnipresent applications. As part of this course, students will learn about quality of service and real-time system principles, understand embedded and real-time operating systems and the resource management issues that arise, and construct sample applications on representative platforms. Platforms range from handheld and mobile computers to media and real-time server systems. Platforms may also include specialized systems used in application-specific contexts, such as autonomous robotics, smart sensors, and others.
Embedded Systems is taught only once every two years due to CoC resource constraints. It is suitable for both CoC and non-CoC majors, in part because grades are based on project work, where two smaller projects are predefined and the main course project is defined jointly by the instructor and students. The intent is to ensure some basic skills on the part of each student and also to match both student interests/background and course objectives.
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